That doesn’t happen one bit in Undercover. The major reason for having an open world is to allow gamers to explore their environment, find new challenges, perhaps some hidden locations and generally hunt down people to race. Part of the reason for this is the game’s complete and utter misuse of its open world setting. It fails on almost every front and is a major step backwards not only for the franchise, but racing games in general.
The end result, however, is a game that has practically zero redeeming qualities. Undercover also seems to be directed right at the casual market, both in terms of presentation and its extremely relaxed learning curve. ProStreet didn’t turn out too well, so Black Box went back to the drawing board and returned to an open world setting with this year’s Need for Speed Undercover, but that wasn’t the only design change. Need for Speed Undercover Free Download Repacklab